calyps Posted November 23, 2015 Share Posted November 23, 2015 This is probably the most hated thing about combat for me. When I go to scope I have to wait vital moments to fade in from black, and by the time I can see, my enemy, who is running, is no longer where they were. If there is a way-with the current tools-to remove the fade in effect, please someone do it, or tell me how to do it. Link to comment Share on other sites More sharing options...
Runestones Posted November 23, 2015 Share Posted November 23, 2015 I +1 this. I'm usually Sneak'n'Snipe the most, so this fade in is really noticeable and bothersome =/ Link to comment Share on other sites More sharing options...
calyps Posted November 23, 2015 Author Share Posted November 23, 2015 (edited) I've been told that changing the fade in timer to 0 might do it. But it would require FOsnip or the actual GECK to accomplish this. This still leaves me still at a loss, but with some hope. Edited November 23, 2015 by calyps Link to comment Share on other sites More sharing options...
palker4 Posted December 12, 2015 Share Posted December 12, 2015 Still no way to this? I found out that toggle menus gets rid of this annoyance but I would like to keep the rest of my HUD :confused: . Why this fade even exists I mean how could somebody think this was a good thing to put into this game? Thankfully i play melee character so this pissses me of only when i want to kill hard to reach people, hopefully there will be a fix before i start ranged character. Link to comment Share on other sites More sharing options...
andersonmatt1125 Posted January 1, 2016 Share Posted January 1, 2016 I'm with you, I want this solved as well. I got fo4edit and started playing around in it. I found that the recon scope mod has an entry, and a bunch of it's values are editable. There seems to be a value to the fade in, but changing it seems to have no effect on the game. It's possible that I'm doing it wrong though. Would an experienced modder be able to chime in on this? Link to comment Share on other sites More sharing options...
gyashaa Posted January 3, 2016 Share Posted January 3, 2016 I'm with you, I want this solved as well. I got fo4edit and started playing around in it. I found that the recon scope mod has an entry, and a bunch of it's values are editable. There seems to be a value to the fade in, but changing it seems to have no effect on the game. It's possible that I'm doing it wrong though. Would an experienced modder be able to chime in on this?can you post the file path? I'm not an experienced modder but I want to try. Link to comment Share on other sites More sharing options...
andersonmatt1125 Posted January 3, 2016 Share Posted January 3, 2016 (edited) Sure, no problem. I found it when I opened the main Fallout 4 .ESM in FO4Edit. One of the subfolders is called Object Modification, which contains all the in game mods for weapons, armor and power armor. If you sort it alphabetically it's pretty easy to see that each weapon has its own set of mods. For example, there's an entry for mod_10mm_Scope_ScopeRecon. This recon scope mod has a value near the bottom called SightedTransitionSeconds, with a default value of 0.2. I'm not positive that this is the right place to look though, it may be something else. When I try lowering the transition time, it doesn't seem to have an effect in game. Edited January 3, 2016 by andersonmatt1125 Link to comment Share on other sites More sharing options...
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