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Beta patch and plugins.txt


jet4571

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If you use the 1.2.33 beta patch set your plugins.txt to read only. Bethesda made another intelligent decision and decided to have the game reset the plugins.txt to the default nothing but Fallout4.esm state. Someone at Bethesda needs a swift kick in the nuts for these idiotic decisions.

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  • 2 weeks later...

Yeah it probably is affecting the latest patch. Below is where the plugins.txt is usually located, replace ****** with whatever your login is for windows. Right click on plugins.txt after adding your mods to the list and select read only. The launcher cant reset it that way but to add or remove mods from the list will require you to uncheck read only every time.

 

C:\Users\******\AppData\Local\Fallout4\plugins.txt

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Hi guys,

 

[EDIT] I found instructions on the other part of the forum, nevermind!

 

 

I'm a little lost as of what I've to do with the file.

What should I do aside from setting it up to read only?

 

" Right click on plugins.txt after adding your mods to the list and select read only."

This is the part i don't get

 

Thanks!

Edited by seuv
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Before you set it as read only make sure the mods you want to use are in the list like the example below. Then set it to read only and that's it, you are done preventing updates from mucking up your load order. When you want to add mods unset the read only and add your mods then once done set it back to read only.

 

 

 

# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
Fallout4.esm
GameTweaks.esp
ClimateTweaks.esp
AssaultRifle.esp
WorkshopTweaks.esp

 

 

 

 

# Please do not modify this file.

 

HAHAHAHA!!!!! Funny Bethesda! You crack me up!

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