Exaco Posted November 24, 2015 Share Posted November 24, 2015 (edited) Hello guys, is there any way so far to export FO4 models ? I need those models in .obj or something so i could run it in Maya or 3ds Max.Tried Ninja Ripper, but too bad it cannot export Characters, only all those useless meshes like trees that are mile away, clothes and similiar ones. I need Face export or whole character.The point is that i can pre-sculpt Face in Fallout, then export it to zBrush and enhance the detail, also it would save a lot of time working in zbrush. ( Create a base character > Detailing left only ) Edited November 24, 2015 by Exaco Link to comment Share on other sites More sharing options...
M4tlock Posted November 25, 2015 Share Posted November 25, 2015 (edited) Hi,i am new to this Forum and did some Counter-Strike Source Weapon Models before a long time ago.I just tryed to get the models out of FO4. And it works just fine. You just need some Tools:- Bethesda Archive Extractor to get the *.ba2 Files extracted (models and textures)- NifSkope to open the models and export to *.obj (tris of cause)- any 3D Prog to edit your files I even tryed to apply the maps an they fit and work. Swap red and green in Max at Normal bump. Specularmap-Setup: Color-Cannel red is spec, green is roughness. (by throttlekitty) http://s7.postimg.org/rq8bwqbh7/image.jpg Edited November 25, 2015 by M4tlock Link to comment Share on other sites More sharing options...
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