DoctorSpoodles Posted November 24, 2015 Share Posted November 24, 2015 (edited) I've been searching for the location of where the player defines the value for Difficulty.My goal is to give the fXPModBase different float value dependent on the difficulty.I needed to create something like... int difficulty ; float fDiffMultXPVE = 0.500000 ; float fDiffMultXPE = 0.750000 ; float fDiffMultXPH = 1.250000 ; float fDiffMultXPVH = 1.750000 ; float fDiffMultXPSV = 2.250000 ; float fXPModBase = 1.000000; void draw(){ if(difficulty == 1){ fXPModBase = fDiffMultXPVE; } if(difficulty == 2){ fXPModBase = fDiffMultXPE; } if(difficulty == 4){ fXPModBase = fDiffMultXPH; } if(difficulty == 5){ fXPModBase = fDiffMultXPVH; } if(difficulty == 6){ fXPModBase = fDiffMultXPSV; } }Got what i'm trying to find? The FormID that set the game's difficulty! ;-; Please help me. Also how would I set on FO4Edit to multiply based on the difficulty. How would I put it on the script, wich float/int names would I put? Edited November 24, 2015 by DoctorSpoodles Link to comment Share on other sites More sharing options...
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