J0nD Posted November 25, 2015 Share Posted November 25, 2015 Hello!I'm working on a variety of ghoul in my mod for Fallout: New Vegas. I have already edited the .dds texture file to my liking, and I have made the creature in the GECK. However, I do not know how to apply the texture to the creature. If know how to do this, please help. Thank you very much! Link to comment Share on other sites More sharing options...
mindboggles Posted November 26, 2015 Share Posted November 26, 2015 What you have to do is head into Nifskope and load up the ghoul mesh that you want, then redirect the textures to your new texture, re-save as a ghoul variant and place both your texture and nif in their correct game folders. Then when you head back into the GECK your new ghoul variant should be a selectable mesh in the model tab. Link to comment Share on other sites More sharing options...
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