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Any mods out there/ in dev that improve Rad Storms?


AngryBritishAce

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I like the new Radiation system in Fallout 4. I can imagine it's debatable with other players, but I personally like the immediate change it has on the character, rather than hidden debuffs and slight stat changes.

 

However, I feel like Radiation doesn't really hinder me that much, especially in Radiation Storms. The Storms are so cool, but I never felt like I was in danger when I was walking around in them. If you look at Avalanche's Mad Max -- another recent post apocalyptic game -- for example, storms are infrequent but devistatingly dangerous. Even your bog-standard sand storm could kill the player if they weren't careful, and that wasn't even the most dangerous storm. I was hoping Fallout 4 would offer something similar -- if not in furiosity, then at least in difficulty. Radiation in general is a bit timid, even when I was sucking down 10+ rads per second I never felt like I was in any immediate danger, and even in the glowing sea I barely took anything while wandering about suitless.

 

I'm not neccessarily looking for a mod that improves the core radiation system, rather just makes storms and the glowing sea more potent. Are there any released, or in the works yet?

Edited by AngryBritishAce
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Alright,

 

In FOEdit open Fallout4.esm

scroll to Spells

Search for 001C5E7B RadStormSpell or Radiation storm

Copy as override into a new esp

 

go down to the new one and find Effects, change the magnitude(damage/effect) and the duration how you want

http://i68.tinypic.com/10s90zo.png

 

I was surprised when it was only 5rads for 1 second per "Flash"

Save and run

 

 

to test it right away load a save and open your console, type FW 001C3D5E for radstorm

 

http://i67.tinypic.com/imqzw9.png

 

i changed mine to a deadly 35rads for 4 seconds per flash

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