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Different Vendor System


Valykry

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I've had this idea of changing how vendors work.

Currently, they have a base number of caps, and a set stockpile of items, which just reset every couple days.

 

Imagine having just sold a bunch of stuff to a vendor, depleting his caps. Upon a trade caravan passing through, (Or maybe just periodically) a few of the items you sold the vendor "Disappear" and the vendors caps increase by this items value, (Or at least for a small profit, compared to what you sold it for.) and likewise, restocking items require the vendor to actually purchase them. Perhaps the more valuable items take longer for him to sell, simulating it taking him longer to find a buyer for the modified fat-man you sold him, but less expensive items like junk or spare ammunition could be "sold" in as little as a few hours.

One side effect of this would be the more you use a specific vendor, the more caps he may have in the long run. maybe this process could be also be configured to be faster in larger cities/settlements, and slower in small towns/settlements.

 

Does this sound like something that would be interesting to anyone?

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