Gryphorim Posted November 27, 2015 Share Posted November 27, 2015 The basis for this mod is to change power generation and consumption to be on a per-second basis, with some ability to store surplus. So generators would generate X units of power per second, and everything drawing from it would take some little piece of that power as a passive draw, but some things like laser turrets would have a higher draw when firing, which if not managed, could run through the settlement's reserves and cause temporary blackouts. Additionally, I'd like to be able to build something that acts as a battery to store surplus power, as well as those generators that you pull FCs out of, converted for use as a FC charging station. Link to comment Share on other sites More sharing options...
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