Deleted6541174User Posted November 27, 2015 Share Posted November 27, 2015 This is something I think would be cool to have and just make fusion and plasma cells make a lot more sense in how they are as ammo. Right now each cell equal 1 shot even thou we see 1 cell loaded into the weapon. What would now happen is cells would be vastly less common, but have power levels which get drained at different rates based on how the weapon is modded. Simply put each cell acts like a mag for the weapon and when you reload you go to the next full mag or fulliest one (or how ever you want to configure it). Considering we have power levels for fusion cores for the power armor, i would assume that same system can be done for weapons.Anyways what do you guys think, because I would think i'm not the only one who isn't a bit bugged by how entire energy cells are treated like bullets. Link to comment Share on other sites More sharing options...
demonocolips Posted January 17, 2016 Share Posted January 17, 2016 yes it has bugged me how batteries are considered ammo especially with the holorifle from dead money. at the very least i would go for standardized magazine sizes for energy weapons with the modifications consuming more ammo. there is someone who is working on a magazine system for all weapons including ballistics that would work as suggested. http://forums.nexusmods.com/index.php?/topic/3654940-weapon-ammo-magazines/?hl=%2Benergy+%2Bweapons&do=findComment&comment=33059440 not sure if is exactly the same but it is something. Link to comment Share on other sites More sharing options...
lest120 Posted January 17, 2016 Share Posted January 17, 2016 Scientifically, its accurate on its power usage. red laser are to weak to cause damage but to make them lethal beams have bigger in this case cost more power to produce, and remember its battery after all they have limited juice and very rare able be recharged and like everything battery energy storage dis-pates the power saved up over time unless continuous power is going to it. cmon people its simple science Link to comment Share on other sites More sharing options...
lest120 Posted January 17, 2016 Share Posted January 17, 2016 also in fallout world vacuum tube is only thing being used because transistors were never invented, thats why all items so 50's looking its not very efficient so quality of items would be lower. lore wise as well its very accurate. Link to comment Share on other sites More sharing options...
demonocolips Posted January 17, 2016 Share Posted January 17, 2016 Scientifically, its accurate on its power usage. red laser are to weak to cause damage but to make them lethal beams have bigger in this case cost more power to produce, and remember its battery after all they have limited juice and very rare able be recharged and like everything battery energy storage dis-pates the power saved up over time unless continuous power is going to it. cmon people its simple science OK im not entirely certain what your trying to say here. so you are saying that an energy weapon will always use 1 cell or point of energy to deal damage no matter the adjustments made to the weapon which somehow make the battery hold less power and not consume more power to deal more damage. yes batteries do slowly dissipate over time this would make it so you would find fusion cells with less than 100% charge within the world. Heck fusion cores should not be at 100% charge when you find them. this depends upon what type of decay is used to generate power within the battery but this is not the point of the discussion. also in fallout world vacuum tube is only thing being used because transistors were never invented, thats why all items so 50's looking its not very efficient so quality of items would be lower. lore wise as well its very accurate. i think we may be talking about two different things one person is talking about using more than one ammo to make weapons deal more damage, i'm not entirely sure what your talking about. this was a thing in both fallout 3 and new vegas weapons using 2 -4 "bullets" to deal greater amounts of damage in the original fallout games battery cells with a fixed amount of power were loaded into different weapons and depending upon the weapon you would get different amount of shots out of it using a system similar to fusion cores and the fallout 3-new vegas system. yes i would like a return of the classic fallout energy weapons system but if that isn't feasible i would go for standardized magazine sizes with differing consumption based upon mods added to the weapon. Link to comment Share on other sites More sharing options...
lest120 Posted January 17, 2016 Share Posted January 17, 2016 lore wise west and east coast fallout world different technological levels this case west was more technologically advanced than east. and more power u add doesnt determine a energy weapons power. want powerful laser magnify it bigger the stronger for red laser wise now powerful green laser the more focused the more deadly. now plasma wise it would kinda make sense for be more powerful have extra cartilages. In electronics, a vacuum tube, an electrontube, or just a tube (North America), or valve (Britain and some other regions) is a device that controls electric current between electrodes in an evacuated container Later, obviously, vacuum tubes would bereplaced by probably the greatest invention of all time — the solid-state transistor — which would allow for the creation of smaller, faster, cheaper, and more reliable computers. Link to comment Share on other sites More sharing options...
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