kyndjiall Posted November 27, 2015 Share Posted November 27, 2015 I know it's probably not likely to happen until more official modding tools are available, but I'd like the walls (and prefab corner walls), fences, carpets, flooring, roofing etc to be able to precisely self-connect edge to edge on four angles at the corners, instead of only one way. It was pretty irritating when I found out that wall pieces and corners only snapped in place in one direction. That is pretty much a travesty, and made it a nightmare to get anything to look right. You really should be able to have wall panels stick together backwards or at right angles if you want. Also, for working around non-removable world objects, having prefab corners that only snap into position in one direction can really screw up a design plan. Lastly, the stairs.. oh my god, the stairs.. There are only 2 types that connect to a preset second level floor height, based on the height of the prefab walls and flooring/second floor flooring. Base building is an awesome idea, but nearly broken for these reasons and awfully made. Needs an overhaul! Link to comment Share on other sites More sharing options...
HillbillyDave Posted November 27, 2015 Share Posted November 27, 2015 The whole settlement construction thing performs like it was an afterthought that was added in at the last minute, which we know they had it working back at the E3 announcement so it's really disappointing that it isn't more polished. Don't get me wrong, I'm very glad that they added it in, but in it's current state it's a lot like an alpha version that just leaves me wanting more functionality. I mean, being able to rotate items on all three axes would be great. Being able to place items down into the ground or wherever we want regardless of collision would make placing certain items like junk walls a lot better since they don't snap to themselves and you end up with ugly gaps that raiders and such would exploit in a real situation. There's a lot of miscellaneous structural items missing from the menu, like ramps and salvage walkways and support beams and such. Being able to scrap all of the houses, not just the collapsed ones would be great. Or at least the ability to patch the roofs and walls of the still standing houses. How am I supposed to put people in a house that has half a roof and has giant chunks missing from its walls? It's just taking up space being useless. Link to comment Share on other sites More sharing options...
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