JoonPyo Posted November 27, 2015 Share Posted November 27, 2015 (edited) I had it installed to the the D: or E: Steam Library, directed NMM to it, edited the My Game/Fallout files... Fallout4Prefs.ini - bEnableFileSelection=1 right at the bottom, under LauncherFallout4.ini - changed line 88 to sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\ (basically added the bits after STRINGS\ ...and everything worked perfectly. But I decided to move Fallout to a SSD for shorter load times, and did a complete reinstall through steam. NMM automatically noticed Fallout was gone, and I redirected it. I double checked to make sure the files were edited, and that the mods were showing up in the game files. However, mods are not working. Loading a game informs me of missing files, and I'm back to vanilla. I also switched to Windows 10 so... now that I think about it, that could be the cause... Steam is installed in My Games, which could be weird too... maybe.Anyone have any idea what might be causing this? ---edit Using admin mode for NMM seems to help... but only partially. I'm starting to suspect this is more of a Windows 10 issue.. I got many mods working, but a lot of others don't. I get like a weird purple glow on custom textures. Like if I mod for a custom texture on vault 101 jumpsuit, it shows the default one but in bright neon purple. I can live with not using those mods... but tis a little annoying. Edited December 2, 2015 by JoonPyo Link to comment Share on other sites More sharing options...
Excoriated Posted November 27, 2015 Share Posted November 27, 2015 I have a similar issue: Moved from E: to F: (SSD)...I get the mods working, but everytime the Launcher of Fallout 4 starts, it disables all the .esp files.I have to reactivate them afterwards, everytime. After moving my Fallout 4 files Nexus Mod Manager didn't ask me about the "file read only"-settings. Maybe that's the problem?! NMM doesn't mark the .ini as readonly so the launcher is not able to reset the settings?! Link to comment Share on other sites More sharing options...
JoonPyo Posted December 2, 2015 Author Share Posted December 2, 2015 Hmm. Did you try admin mode for NMM? Or maybe the game itelf, or Steam if you use it. I'm no expert, but I think sometimes you need admin mode so if allows itself to overwrite things, which may or may not translate to activating mods.Other than that... I assume you already redirected NMM to the new file location. Can't really help you with the read only settings bit cause I've never encountered it. Sorry I can't be of much help! Link to comment Share on other sites More sharing options...
Niss Posted December 3, 2015 Share Posted December 3, 2015 Afaik only surefire way to fix this is NMM needs to be installed onto the same disk, that or the temporary Mod Directory/Install Info path does. Haven't tried that yet but I can see why placing Mod Directory onto the same disk would work. The problem here is permissions and I haven't found any way to make it fully work yet. Admin mode doesn't work for un/installing mods. As long as NMM tries to do something to my game while It's on another drive it either doesn't write or breaks the files giving purple textures. What I do now is keep FO4 and NMM attached to it on my harddrive like it was. Copy over the FO4 folder to my SSD including all mods, manually installed more mods. None with an .esp, textures only in this case that cripple my HDD load times but not my SSD. And now I start up FO4 from my SSD just by hitting Fallout4.exe on that disk directly. The plugins will load because they're enabled on my FO4 installation that's on my HDD. To activate plugins manually you need to edit the files that are in C:/users/Username/Appdata/Local/Fallout4/ note that the Appdata folder is hidden. While you're not installing new .esp you can make the file Read-Only, If you do install new .esp you may add them yourself and keep the files Read-Only all the way. Installing mods with NMM on your old drive and then manually transferring them to your new installation location lets them load properly. When I load up FO4 after I've played other games on my SSD I just transfer my current installation over and dump my SSD-Only Textures folder over it for now. I'm pressed for SSD space. Link to comment Share on other sites More sharing options...
JoonPyo Posted December 7, 2015 Author Share Posted December 7, 2015 I reinstalled NMM to the correct drive, and it worked like a charm! I did appear to lose all the mods I nabbed before, and as you said the plugins still remained - but adding them all up (and discovering a few more along the way) is a very small price to pay for getting everything to work. So moving NMM to the same drive was the answer for me. Thanks bunches! Link to comment Share on other sites More sharing options...
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