Moper Posted April 10, 2011 Share Posted April 10, 2011 I'm a complete noob at modding... started today, with modeling... I'm using Cinema 4d for making models and eon vue for a renderer(heard it was good). I tried making a gun and this is what I got: I'm wondering if someone can give me some tips for 3d modeling, because I don't know how detailed to make models(polygon-wise), how do I influence object size if at all needed and mostly what do I edit textures with.I tried using GIMP because I read that it was good but it isn't much different than paint.net and I don't reallyget the textures I need. If someone could help me orientate a bit I'd love to help people with their mods afterward. P.S. If someone needs the gun model pm me Link to comment Share on other sites More sharing options...
SpeedyB64 Posted April 10, 2011 Share Posted April 10, 2011 The best way to find out how detailed you should make your mesh is too look at ones from in the game.The best way to model for fallout is to use 3DS Max or Blender, both these programs have a nif exporter. I use 3ds Max, but its expensive (There is a free version if you are a student) Blender is free and I hear its quite good. Making textures is in my opinion more difficult than modeling. For textureing you will want to use Photoshop or GIMP (both these programs have dds and normal map plugins).Making the textures is more complicated. CGTextures.com is a good place to get textures to use as a base for your gun texture. Making good textures requires practice and getting to know your image editing software. My first models and textures where pretty bad but I'm getting better with practice. Also searching for tutorials with Google is a good starting point. Link to comment Share on other sites More sharing options...
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