MrsHandy Posted November 30, 2015 Share Posted November 30, 2015 Hi! I have a quick question for you more experienced modders our there! If I were to set an item in game using the console would I be able to retrieve its exact positioning coordinates also via the console? And, if I were able to get those coordinates, would I then be able to create an .esp that adds that item as a new record in the same cell, using FO4Edit, placed at the same coordinates, and have it appear exactly in that spot in any game that is running that .esp? In other words could I arrange things in game, copy their coordinates via the console and then recreate that arrangement using FO4Edit? Theoretically, of course! Thanks for any advice you may have to offer! Link to comment Share on other sites More sharing options...
jet4571 Posted December 1, 2015 Share Posted December 1, 2015 If the getpos and getangle console command works with FO4 the same as they did in Skyrim it would be theoretically possible but incredibly tedious for more than one or 2 items. From http://www.uesp.net/wiki/Skyrim:Console "All Known Commands" section.| GetAngle || || Returns the angle of an object. [GetAngle (x,y,z)]. An object must be selected in the console to return a result.| GetPos || || Returns the position of an object. [GetPos (x,y,z)]. An object must be selected in the console to return a result. Link to comment Share on other sites More sharing options...
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