calvorin Posted April 30, 2007 Share Posted April 30, 2007 I'm not sure if this is the correct forum for this question or not. But it seems to be the closest. I have several mods that add new npc's with new dialog, without an audible component. The text for this dialog goes by too fast too read. Is there any way to slow this down, or, better yet, to make the game pause after each section of text? Thank you for your time and consideration. Link to comment Share on other sites More sharing options...
Vagrant0 Posted May 1, 2007 Share Posted May 1, 2007 I'm not sure if this is the correct forum for this question or not. But it seems to be the closest. I have several mods that add new npc's with new dialog, without an audible component. The text for this dialog goes by too fast too read. Is there any way to slow this down, or, better yet, to make the game pause after each section of text? Thank you for your time and consideration.Ask the person who made the mod to attach silence to those dialogues. They go by so fast because there isn't anything suggesting a certain timeframe to run that text. If however you attach a silent MP3 (easy to get) it adds that timeframe component allowing the text to stay up longer. The alternative it to improve your speed reading skills. Link to comment Share on other sites More sharing options...
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