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Texture and sound mods don't work -- but other mods do


NecroPhil

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I've used NMM to install several mods, which should mean that there's nothing about them I could do wrong, but NOTHING that alters a texture or sound works. The textures aren't glitched, the sound doesn't go dead -- the mods do not function at all. I've tried five different mods to make the Vault Suit black because I want something that will actually go with my Shadowed Combat Armor, and the Vault Suit remained blue the whole time. More Where That Came From doesn't alter Diamond City radio at all, every normal song plays and no additional songs play.

 

I read someone say that this was a problem with NMM, so I uninstalled all texture mods, and disabled every mod in NMM, verified the integrity of my game cache, and installed my texture mods and MWTCF manually, without involving NMM in the process at all. So I did that. And nothing happened. The mods still do not work. And all of the files are in exactly the place they are supposed to be, there is no duplicate data-folder nesting or anything like that. I have edited Fallout4.ini in the way proscribed by every mod instructions, adding TEXTURES\, MUSIC\, SOUND\, etc. My vault suit is blue, Travis has no new songs, my Shishkebab is not made of Damascus steel.

 

But other mods work. Armorsmith Extended, Extra Shipments, Customize Legendary Enemy Spawning, Homemaker, Working Food Planters, Simple Bug Fixes, Better Item Sorting, Full Dialogue Interface, all of those mods work immediately with no problems. (Arbitration - Better Combat AI might be working or might not, it's not the kind of thing you can immediately verify). With all of those mods disabled, texture replacements still don't work.

 

Every single time I have seen anyone respond to a problem like this, it has been a suggestion that the user was doing something that would make ALL mods fail to function. I have mods that are functioning, but texture and sound mods are not. Does anyone know what could be causing this?

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Did you add bEnableFileSelection=1 under the [Launcher] compartment of Fallout4Prefs.ini? Sounds like plugins are working but individual files aren't. So I think that's the problem.

Should look like this:

[Launcher]
uLastAspectRatio=1
bEnableFileSelection=1

Edited by Niss
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Did you add bEnableFileSelection=1 under the [Launcher] compartment of Fallout4Prefs.ini? Sounds like plugins are working but individual files aren't. So I think that's the problem.

Should look like this:

[Launcher]

uLastAspectRatio=1

bEnableFileSelection=1

For my part yes. I have that include. All the fallout4.ini and fallout4Prefs.ini edits are there correctly

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Wierd. Can't really think of anything else. You're not booting from Fallout4launcher.exe are you? With the latest beta patch that thing breaks stuff.

 

Only other things I can think of are to double check spelling in .ini files and try starting the mod manager and game in admin mode.

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I also have the exact same problem with this guy,

 

Tried it manually and using NMM, anything texture related is seemingly ignored, haven't tested sound yet. Been trying to turn the gray knit cap into a black one for over an hour now.

Yes, I have checked the .ini file and everything else before.

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I had this same problem, what I did was change both the ini files in my documents to what they were supposed to be, and then went into my game folder under steam and changed those ini files as well to be identical to the ones in the my documents folder, booted up my game and all the texture mods worked. Hopefully this helps!

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Wierd. Can't really think of anything else. You're not booting from Fallout4launcher.exe are you? With the latest beta patch that thing breaks stuff.

 

Only other things I can think of are to double check spelling in .ini files and try starting the mod manager and game in admin mode.

 

I have bEnableFileSelection=1, all the .ini modifications are copied and pasted from mod instructions, I'm not using the beta patch, and I am booting from NexusModManager. Running NMM as admin didn't work, setting fallout4prefs.ini and fallout4.ini to read-only didn't work (someone in the MWTCF thread suggested that), and running fallout4.exe as admin bypassing NMM didn't work.

 

 

But someone else posting in the bug thread for MWTCF found something that DID work! It was described in a post in the Fallout 4 general discussion category called "The Master INI". Apparently SOME people, but NOT most of them, have a second copy of fallout4.ini in their Fallout4/data directory, which overrides the one we're told to mod in My Documents/my games /Fallout 4. I looked, and sure enough, I had this duplicate copy. I renamed this file, started up FO4, and my Vault Suit was black!

 

This solution should be in more places -- it shouldn't be as hard to find as it was.

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I had this same problem, what I did was change both the ini files in my documents to what they were supposed to be, and then went into my game folder under steam and changed those ini files as well to be identical to the ones in the my documents folder, booted up my game and all the texture mods worked. Hopefully this helps!

that made no difference for me :s

 

similar thread http://forums.nexusmods.com/index.php?/topic/3482280-game-wont-load-bsa-texture-archives-help/

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Wierd. Can't really think of anything else. You're not booting from Fallout4launcher.exe are you? With the latest beta patch that thing breaks stuff.

 

Only other things I can think of are to double check spelling in .ini files and try starting the mod manager and game in admin mode.

 

I have bEnableFileSelection=1, all the .ini modifications are copied and pasted from mod instructions, I'm not using the beta patch, and I am booting from NexusModManager. Running NMM as admin didn't work, setting fallout4prefs.ini and fallout4.ini to read-only didn't work (someone in the MWTCF thread suggested that), and running fallout4.exe as admin bypassing NMM didn't work.

 

 

But someone else posting in the bug thread for MWTCF found something that DID work! It was described in a post in the Fallout 4 general discussion category called "The Master INI". Apparently SOME people, but NOT most of them, have a second copy of fallout4.ini in their Fallout4/data directory, which overrides the one we're told to mod in My Documents/my games /Fallout 4. I looked, and sure enough, I had this duplicate copy. I renamed this file, started up FO4, and my Vault Suit was black!

 

This solution should be in more places -- it shouldn't be as hard to find as it was.

 

Thanks! This was in deed the problem. There was a second fallout4.ini in the data file. I wonder why it's there. But all my texture mods are working perfectly now

Edited by IndigoPanda
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