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Removing sounds from fire and forget magic effects


Bannock

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Hey everyone, I wanted to stop by and see if anyone had figured out how to remove the sounds from fire and forget enchantments, such as the crowd cheering when the World Series Baseball Bat effect procs? The sound can be removed from the effect, but will play all the same. I also tried setting the Casting Sound Level to silent just in case, though that seemed unlikely.

 

Am I fresh out of luck and this is simply a case of the sound being triggered by the script used to make the effect work, or am I missing something?

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Just replace it with a silent sound file. In New Vegas there was silent_lp.wav that could be renamed and overwrite fx_fire_barrel_lp.wav to remove the ifre sounds. I am sure theres a silent sound file in FO4 or you could make one or use the one from FNV.

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You have to place the sound files with the exact right path and filename in the data folder. You also have to enable the capability to use "loose files" FO4ME - ModEnabler Tool

 

the files are:

  • Data\Sound\FX\UI\VATS\UI_VATS_TargetLock_01.wav
  • Data\Sound\FX\UI\VATS\UI_VATS_TargetLost_01.wav

 

I made a small mod for you for this purpose, that completely removes the lock-on SFX.

http://www.nexusmods.com/fallout4/mods/4632/?

 

you can download end open it in FO4Edit to see what i have done to learn. You can also replace the SFX with an existing one.

Good exampler would be:

  • Data\Sound\FX\UI\VATS\ui_vats_ready.wav
  • Data\Sound\FX\UI\VATS\ui_vats_move.wav
Edited by Fl0W
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