Iameggman Posted December 2, 2015 Share Posted December 2, 2015 I've got the latest OBSE, installed and working correctly and my Blockhead Dll is in the plugins folder, both installed manually. But upon installing OCO v2 I have the ''install blockhead'' across mine and NPC's faces. I don't really know what else to do, I've tried installing OCO V2 ON OBMM but it makes it crash and generally feels unstable, I also tried on Mod Organizer which went smoother but i had the same outcome, the esp was loaded and ticked and at the bottom of the load order. Any help would be appreciated. Link to comment Share on other sites More sharing options...
Tulsa299 Posted December 2, 2015 Share Posted December 2, 2015 Archive Invalidation? Link to comment Share on other sites More sharing options...
Iameggman Posted December 2, 2015 Author Share Posted December 2, 2015 I found the problem, it wasn't that. I did this. 1. Make sure Steam Overlay is enabled.2. Install OBSE directly into the Oblivion folder.3. Install blockhead.dll directly into \data\obse\plugins (in the Oblivion folder). Do not use MO. It won't work.4. Now in Mod Organizer, go into the Modify Executables option and do the following:- Put a name in the Title box (I called it Steam)- In the Binary box, point it at steam.exe (C:\games\steam\steam.exe)- In the Arguments box put -applaunch 22330- Click Add5. Now go into Settings and click the Workarounds tab. There's an option called Load Mechanism. By default it will be set to Mod Organizer. Change it to Script Extender. Use this newly created executable (from the drop down menu next to the big Run button) any time you want to launch your modded oblivion. If you've done it right, it will load up the Oblivion launch pad, and from there you just click play. Link to comment Share on other sites More sharing options...
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