Deleted2770933User Posted December 3, 2015 Posted December 3, 2015 Hi guys, I'm trying to export the data from the inventory_background.xbm file (located at \Uncook\gameplay\gui\inventory in my uncooked game data) so I can mod the Inventory background for Witcher 3, but using ModKitchen, it keeps failing to unpack this file? I uncooked the entire game so I don't think there is anything missing and I am using the same method I would use to uncook armor textures and such which works fine. I just can't get this particular file opened. Any help would be appreciated, thanks!
djkovrik Posted December 4, 2015 Posted December 4, 2015 There is nothing you can do I guess. I've noticed a bunch of xbms which can't be uncooked with wcc so it seems like the ModKit bug.Btw inventory has a few background textures embeded directly into the sfw file and you can access them by uncooking the game with -dumpswf option
Deleted2770933User Posted December 4, 2015 Author Posted December 4, 2015 Hmmmm...OK, thanks for replying. Didn't really want to uncook the entire game again, but I guess I'll need to.
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