Deleted2770933User Posted December 3, 2015 Share Posted December 3, 2015 Hi guys, I'm trying to export the data from the inventory_background.xbm file (located at \Uncook\gameplay\gui\inventory in my uncooked game data) so I can mod the Inventory background for Witcher 3, but using ModKitchen, it keeps failing to unpack this file? I uncooked the entire game so I don't think there is anything missing and I am using the same method I would use to uncook armor textures and such which works fine. I just can't get this particular file opened. Any help would be appreciated, thanks! Link to comment Share on other sites More sharing options...
djkovrik Posted December 4, 2015 Share Posted December 4, 2015 There is nothing you can do I guess. I've noticed a bunch of xbms which can't be uncooked with wcc so it seems like the ModKit bug.Btw inventory has a few background textures embeded directly into the sfw file and you can access them by uncooking the game with -dumpswf option Link to comment Share on other sites More sharing options...
Deleted2770933User Posted December 4, 2015 Author Share Posted December 4, 2015 Hmmmm...OK, thanks for replying. Didn't really want to uncook the entire game again, but I guess I'll need to. Link to comment Share on other sites More sharing options...
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