Andy324 Posted December 4, 2015 Share Posted December 4, 2015 I'm not sure if somebody already requested this, buuuut... I was thinking about a mod that took the Molotov cocktails and instead of a burning damage it does the artillery explosion instead and just add it as a weapon that has to be made (instead of found) so that random enemies don't spawn with it. I can imagine that the weapon could go into the "god items" section, but with a bit a balance tweaking (such as making it a requirement to have science 3 or something in order to produce) that it would be a useful mod. Unless something like this wont be possible until the Bethesda mod tools are available. Also it would be nice to be able to use grenades in V.A.T.S.Another idea would be to use a grenade that acted as a cluster bomb (kind of like a fat man with the "two-shot" legendary perk but in the form of an actual grenade) which also had the artillery explosion instead of the default grenade explosion, but I don't know if something of the sort would be possible with the current set of tools that are available.Would anybody be interested? Let me know what you guys think. Link to comment Share on other sites More sharing options...
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