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Vault 111 Restoration and Cryogenic Stasis


KalosTheSorcerer

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Vault 111 could be repaired and brought back to life.

It should be available as a player home/Settlement

Settlers could keep the vault facilities operational, while the player character could Use the Cryogenic Chamber and Fast-Time-Travel

I had an idea of how to introduce such a quest to the PC through Jun Long.

Just think of all the building options around the vault entrance

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Vault 111 could be repaired and brought back to life.

It should be available as a player home/Settlement

Settlers could keep the vault facilities operational, while the player character could Use the Cryogenic Chamber and Fast-Time-Travel

I had an idea of how to introduce such a quest to the PC through Jun Long.

Just think of all the building options around the vault entrance

 

I mean, you can use the console to spawn a workbench in Vault 111. That's how I was able to build a settlement in the Crater of Atom, out in the Glowing Sea.

Check this mod:

http://www.nexusmods.com/fallout4/mods/1050/?

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  • 1 year later...

That would be an incredibly awesome mod to use. Just imagine it. You've missed out on the Christmas Celebration in Diamond City, so you skip forwards a couple hundred years, using the cryopod, and re-awaken, ready for Christmas.

It would be great for a mod to be developed like this. Also, why Jun Long? The guy who's sad about his child and such?

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Vault 111 Settlement - Main Quest Safe

http://www.nexusmods.com/fallout4/mods/19663/

 

fiddled with the cryo chambers abit, but not much, they work kinda along the same lines as the memory den things, like to let you get in, but not get out. The most I did with them when I was playing with them was made it so I could stick settlers and followers into statis, they'd stay inside until I let them out lol... but wasn't what I was going after so I removed that from the mod before posting it.

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