Thom293 Posted December 4, 2015 Share Posted December 4, 2015 Im using FO4Edit and am somewhat familiar with it. Ok, Ive been stuck on this for far longer than I will admit. I am sure I am missing something simple and basic, but I cannot find the answer with research or in the FOEdit documentation. Im 90% done with a mod but I cannot do what I want to do with a NPC tree. Honestly, I feel like it is something I should have been able to do in less than an hour, but I cannot figure it out. All of the below is already in the game and generates one NPC. I have noted where I would like to make changes. (all of the below are identical except for their facial appearance and sex. EncNPC2-5 have EncNPC1Template set as their template).EncNPC1TemplateEncNPC2EncNPC3 - I changed this guy by giving him additional weapon and outfit.EncNPC4 - I changed this guy by giving him additional weapon and outfit.EncNPC5 LvLNPCList (levled list that includes EncNPC1Template and the other 4) FinalNPC that has LvLNPCList as a template. When spawned, FinalNPC will generate 5 different versions of facial appearance, but they ALL still have the equipment as EncNPC1Template guy. I would like it to spawn 3 versions with the same equipment and 2 versions with the new equipment. I tried to fix it by deleting EncNPC1Template from the template field of the other 4, but it doesnt work. I unchecked "use inventory" in their template fields too. Nothing works. No matter what I do, NPC1Template's equipment overrides all changes. So, is there a simple fix? Or would it be best to just create 2 new NPCs and add them to the LvLNPCList? Im afraid if I do that FinalNPC has some setting that will override them too. Ive never created new records because I dont want to break people's stuff. I usually just edit existing things that I know work. But I am stuck here. Any suggestions? If I havent explained it well, I will happily elaborate. Thanks in advance! Link to comment Share on other sites More sharing options...
Percephere Posted December 5, 2015 Share Posted December 5, 2015 Only one way to find out Link to comment Share on other sites More sharing options...
TheTalkieToaster Posted December 6, 2015 Share Posted December 6, 2015 There's probably a flag on the EncNPC3/4 forms for 'Inherit inventory from template' that needs to be unchecked. Link to comment Share on other sites More sharing options...
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