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FOE4 edit. Changing weapon recoil?


Sapling09

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Yeah, I found that out last night. Mod author gave me a bit of assistance clearing things up with recoil edits and accuracy etc.

Dazzerfong explained it in convo for me (posts section) here - http://www.nexusmods.com/fallout4/mods/10099/?

 

I had to reduce his MK14 from 6 to 3 to notice a definite change visually (kinda hard to tell when you're reloading instead of having a side-by-side comparison), and it was just subtle enough to not feel like I'm cheating lol. Still has more kick than the G3 rifle mod.

Edited by PhoenixKnight13
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The recoil is set with "fAimModelRecoilMaxDegPerShot" and "fAimModelRecoilMinDegPerShot", if you create a weapon mod (Item > object mod) with this two parameter and use "SET" with parameter "0" the weapon with this mod have no recoil. If you prefer you can change Recoil data for all weapon group for example: you wish change recoil for all Assault rifle you have to go under Miscellaneus > AimModel and serch for AssaultRifle_AM, you have to edit "Max per shot" and "Min per shot" field, but in this case the new recoil will apply to enemy too.

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