NexusFiles Posted February 26, 2016 Share Posted February 26, 2016 So just to be clear on this... If I was to change AimModelRecoilMaxDegPerShot and AimModelRecoilMinDegPerShot from say -.15 to -.40, it would reduce the visual recoil when firing? Visual? No, that's in another unknown section. Link to comment Share on other sites More sharing options...
PhoenixKnight13 Posted February 26, 2016 Share Posted February 26, 2016 (edited) Yeah, I found that out last night. Mod author gave me a bit of assistance clearing things up with recoil edits and accuracy etc.Dazzerfong explained it in convo for me (posts section) here - http://www.nexusmods.com/fallout4/mods/10099/? I had to reduce his MK14 from 6 to 3 to notice a definite change visually (kinda hard to tell when you're reloading instead of having a side-by-side comparison), and it was just subtle enough to not feel like I'm cheating lol. Still has more kick than the G3 rifle mod. Edited February 26, 2016 by PhoenixKnight13 Link to comment Share on other sites More sharing options...
jkp69 Posted September 9, 2017 Share Posted September 9, 2017 The recoil is set with "fAimModelRecoilMaxDegPerShot" and "fAimModelRecoilMinDegPerShot", if you create a weapon mod (Item > object mod) with this two parameter and use "SET" with parameter "0" the weapon with this mod have no recoil. If you prefer you can change Recoil data for all weapon group for example: you wish change recoil for all Assault rifle you have to go under Miscellaneus > AimModel and serch for AssaultRifle_AM, you have to edit "Max per shot" and "Min per shot" field, but in this case the new recoil will apply to enemy too. Link to comment Share on other sites More sharing options...
vptwarrior Posted January 13, 2019 Share Posted January 13, 2019 Awesome, helped me change some recoil on a weapon i downloaded thank you for posting this. Link to comment Share on other sites More sharing options...
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