Aikinoodles Posted December 4, 2015 Share Posted December 4, 2015 Hello. If you played the game and like to make settlements, you realized you can displace a WHOLE building you made by keeping E pressed (you'll move everything).My request would be to be able to save that whole building so it can be repeated later. Press E to select the whole thingPress 'new assigned key' to save the whole layoutSet a nameCancel displacement of the whole buildingNew category in the root of construction mode 'Saved layouts'Material cost = sum of the whole thingWould it be possible ? Thank you. Link to comment Share on other sites More sharing options...
Aikinoodles Posted April 7, 2016 Author Share Posted April 7, 2016 (edited) Here's a video of a building i made to show how it can be moved around (no mods necessary)(first part is speed x 32 so watch your eyes) Video directly to the moving part, normal speed https://youtu.be/g1Ii87wYvXE?t=1m1s I want to be able to save that selection for further use / replication.Might be necessary to also save what it is grabbed by as is (the floor being the best to grab or it'll be a pain in the butt to place it).Can someone do that ? Edited September 22, 2016 by Aikinoodles Link to comment Share on other sites More sharing options...
Aikinoodles Posted April 7, 2016 Author Share Posted April 7, 2016 bump Link to comment Share on other sites More sharing options...
Aikinoodles Posted September 22, 2016 Author Share Posted September 22, 2016 Coming back after all this time to check if it's possible now ! Any news ? Link to comment Share on other sites More sharing options...
damanding Posted September 22, 2016 Share Posted September 22, 2016 That sounds like a lot of really complex scripting and I wouldn't be surprised if even F4SE doesn't yet have all the functions needed to do this. I myself get tired of building the same structures in each settlement and then repeating again on new characters. What I plan to do is learn to make my own prefabs in the CK. You might consider that too. Link to comment Share on other sites More sharing options...
Aikinoodles Posted September 23, 2016 Author Share Posted September 23, 2016 (edited) What I plan to do is learn to make my own prefabs in the CK. You might consider that too.I'm not exactly aware of the recent changes, how easy is the CK you're talking about ? You can build a prefab with tons of stuff already in it ? Really easy to use ? Edited September 23, 2016 by Aikinoodles Link to comment Share on other sites More sharing options...
Riesenrad Posted April 7, 2017 Share Posted April 7, 2017 it aint right this idea hasnt been done yet, its been demonstrated to have much interest with this thread and a few others like this one https://forums.nexusmods.com/index.php?/topic/3423255-settlement-save-building-as-prefab/ Link to comment Share on other sites More sharing options...
damanding Posted April 7, 2017 Share Posted April 7, 2017 You're in luck, someone figured out how to script a system like this. Sim Settlements: http://www.nexusmods.com/fallout4/mods/21872 If you want to make your own designs vs using that mod authors designs, there's also a builder's toolkit out. The tutorials are specifically written for people who've never made mods to learn how to use the tools and make your own prefabs with decorations and everything. Sim Settlements Builder's Toolkit: http://www.nexusmods.com/fallout4/mods/22808/. I'm one of the moderators for the Discord channel for Sim Settlements, if you want to make your own building designs, you can post in the comments in the builder's toolkit and get invited to Discord. I ran into a stumbling block of my own when I started looking into making prefabs which is that they require navcuts that can only be done using a version of 3ds Max that supports the official Bethesda plugin (2013-2014) so I've not yet gotten around to doing my own prefab mod because 3ds Max is a bit of a learning curve. So I'm working on an add-on pack for Sim Settlements for the time being. :D Link to comment Share on other sites More sharing options...
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