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Has anyone found out what defines Default Power Armor Paint Jobs for NPCs?


EmberFlame

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I've been poking through the Fallout4.esm without much luck. There's a couple of Keywords seem to be what triggers the change:

 

if_tmp_PA_AtomCat

if_tmp_PA_BoS

if_tmp_PA_BoSWhatever

 

And by swapping them in the NPCs data I can get the Brotherhod clad in Atom Cats armor. However, since my goal is to get other NPCs in t45s to have their own custom paint jobs, this doesn't really help. I suspect the answer is somewhere in the Material Swap and Modifications data. Its notable that the Modifications and the Material Swaps share the same version control information. Since FO4Edit won't let me edit those values though, I have no idea if that's linking into whatever the keywords are triggering.

 

Any advice would be helpful.

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