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Legendary Difficulty.


OCDPigeon

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Something that I would personally really love to see is a MOD that increases the stats on Legendary enemies.

I don't particularly care about the loot that they drop, I mean I do like the idea and I do enjoy the gear I don't have major problems with the gear itself though.

I'd just like Legendary enemies to be more threatening. And I'd like to also see some mods that increase the stats on some of the more "scary" monsters.

Such as the Behemoths, the Mirelurk Queens, and any and all kinds of Deathclaw.

 

I personally play with mods that balance out all damage to make the game play as realistically as possible damage wise, but where I've noticed this makes me enjoy the game a LOT more. (Definitely makes fights a lot more tense when your stimpaks heal incredibly slowly and you get killed after only a few shots.)

But despite how great all of that is, I always find that Legendary / Named enemies are such a pushover, I guess I just wish that last crazy guy at the end of a raider encampment, or his other sometimes several "Sergeants" (Legendaries) posed more of a threat.

 

And the Mirelurk Queens, Behemoth's and Deathclaw as well...I just don't ever find myself really getting that "Oh s***" feeling when I see them, because I can simply kill them before they reach me with a few drugs popped and some well placed shots.

 

With a Deathclaw at the very least I want to experience a sense of terror for my life. Not "Oh that's cute".

 

Legendary enemies just don't seem very "Legendary" to me at this point. :|

Edited by OCDPigeon
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