TroJanViru5 Posted December 7, 2015 Share Posted December 7, 2015 (edited) Hi there.Bit of an issue. I created a new weapon and painstakingly replaced every single dependency with unique ones using FO4Edit.Can't seem to spawn it using it's new FormID generated by FO4Edit which should technically also be the "ObjectID" ingame.The result is "Unkown ID yada-yada-yada"Weird?Any ideas are appreciated. Thanks! Edited December 7, 2015 by TroJanViru5 Link to comment Share on other sites More sharing options...
TroJanViru5 Posted December 7, 2015 Author Share Posted December 7, 2015 Solved the issue myself.When you anable load a mod for Fallout 4, it will have a designated load order.You can see the load order in Nexus Mod manager easily.In my case mine was 05 (the 5th in the load order)Instead of spawning the weapon by using it's FORMID (01000800), I needed to replace the first two numbers with "05" (being the 5th in load order.Therefore;player.additem 01000800 would never work.player.additem 05000800 would work.Hope this helps someone. Link to comment Share on other sites More sharing options...
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