Aezureal Posted December 7, 2015 Share Posted December 7, 2015 As you travel trough the game you accomplish many things outside of the realm of human ability. You learn skills at an insanely fast rate. Take down groups of highly trained combatants. Even some dialogue hints at you being a little more then human. "Are you sure you're not part synth, I guess you wouldn't know if you were" Not to forget that you even kill a courier that tore through an army of gunners. Though the guy at the institute assumes that it must have been a defective unit. Then there was Kellogg, who was arguably one of the toughest mercenaries in the commonwealth, as well as his synth unit. Being frozen for 210 years can't have left you very intact. Shaun being a baby would have had a better chance of recovery than a fully developed adult. Honestly being frozen would have required serious alterations in either the human physiology or one he'll of an advanced technology to prevent major tissue damage. What I propose is that while you memories could remain intact your body would not likely be. Say that Father secretly transfered your consciousness into an advanced prototype gen 3/4 body. (He really could not have expected you to be able to kill Kellogg) This would have made you his final experiment. He eludes to freeing you being a type of experiment and that he had hoped that you would have been able to deal with him. Even the merc himself can't really believe that you were able to get to him. So at some point something happened that made you somewhat superior and father wouldn't want you to know that you had been changed for the sake of the experiment. A few bonus perks and a considerable amount of diolouge edits would go a long way to fleshing this out. On the other hand, though I may have inadvertatly found the plot for an upcoming expansion pack. In the meantime it would be nice to see where the community could take this. Link to comment Share on other sites More sharing options...
TheCorpulent1 Posted April 26, 2016 Share Posted April 26, 2016 (edited) This is a cool idea that's similar to one I had for an overhaul of the main storyline: I thought it'd be cool if Shaun got a bit nostalgic and had Kellogg wake you up about 30 years after he'd abducted Shaun himself. Shaun tries to get you to see that the Institute is the way to bring the pre-war life you knew back, but the original you wouldn't play along with the Institute's plans, so you were killed.But then, as Shaun nears his deathbed and synth technology reaches perfection, he starts to regret his handling of you as a younger man and decides to basically give himself a do-over (sort of like you do if you decide to raise kid-Shaun). So he creates a synth version of you, but he places it back in the cryogenic pod and tries to reset everything to how it was the first time. So the game is not really you playing as the protagonist, but rather as the protagonist's synth copy. Shaun lets you come to him, basically how the vanilla game plays out, leading you to kill Kellogg along the way--a sacrifice as revenge for making him an orphan.There could even be a little hidden part of Vault 111 that you eventually have to find to discover your frozen original corpse (preserved by a distraught Shaun, of course) as confirmation of your synth nature. Frankly, I kind of thought this was how the vanilla game was going to play out, since just being a popsicle person who wakes up in the wasteland without any twist seemed kind of boring to me. Edited April 26, 2016 by TheCorpulent1 Link to comment Share on other sites More sharing options...
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