MisterMaximvs Posted December 7, 2015 Share Posted December 7, 2015 (edited) No food or armor swap during combat ;No legendary drops from creatures, and only armor from ghouls ;No XP from crafting or disarming traps ;Limits to drug stacking ( like +25% damage from psycho + 25% damage from psychojet should only give +25% damage );A perk requirement to install a weapon or armor mod, not just to create one;No items ever respawn during the game, only monsters;No ballistic weave on hats or glasses;Remove the fusion cores from the random loot table entirely;An increase in the craft weapon armor and science lvl requirement;Remove shitty endurance perks and replace them with poison and explosive resistance;Less luck increase during vats but % to crit outside of vats ( like 1 % per point of luck )Plasma thrower should be a big gun type;A higher chance for syringer darts to work;A major decrease in selling items ( like 20 % of what it is currently )The removal of all random legendary weapons, so only armors drop;A reduction in purified water from the craftable water sources; Edited December 7, 2015 by MisterMaximvs Link to comment Share on other sites More sharing options...
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