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My mod plugins doesn't work on my mod manager


Willi2312

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So one day i was going to play Fallout 4 with all of my mods installed, but when i started playing the game i noticed that all my mods were gone. I quit out the game and noticed that my plugins were disabled. I turned them on and started the game again. The mods we're still not there! and when i checked the manager the plugins were disabled again. So every time i turn on the game my mods disable automatically...

 

Please help!

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It's a new issue with the recent 1.2 Patch update for Fallout 4. To combat this you can do one of two things:

 

-First and most easiest seems to be just launching via Fallout 4 Script Extender (F4SE) found here: http://f4se.silverlock.org/ .. I personally don't use it yet but people say that launching through this will keep the plugins active.

 

-Second is that you can open up the NMM launcher and then the game launcher (just like you usually would) but when you get to that point don't press play. Instead you'll need to active your plugins while the launcher is open and that will keep the plugins active.

 

Also make sure you have enabled (or added) bEnableFileSelection=1 under [Launcher] in Fallout4Prefs.ini if you still have problems double check that you've done all the proper steps to install mods. http://wiki.tesnexus.com/index.php/Fallout_4_Mod_Installation

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That is a new feature put in by Bethesda with their latest version. :pinch: There are a dozen topics telling several ways to bypass this already. The simplest is to use the newest version of NMM and launch from it. OR, use the experimental F4SE version and it's launcher. OR, look on the FO4 forums for a solution that you prefer.

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