DonnyDonsen Posted December 8, 2015 Share Posted December 8, 2015 Just some ideas for mods that I have. Feel free to make them happen, i would appreciate some credit Dry houses during rain/working roofsYou wanna go back to your settlement and craft something or just chill on a couch. Then all of the sudden it starts raining and you get wet even though you have a roof above your head. - would it be possible to make an area where the specular map won't activate during rain(the gloss effect)? More Craftables - nothing groundbreaking, just add a possibility to craft: screws: e.g. 3 screws out of 2 steel ballistic fibre: e.g. fibreglass, cloth, rubber> 2bal. fibre circuitry: e.g. 3 fibreglass, copper, steel, silver, gold> 2 circuitry or other stuff, that might be made by combining junk. Sending Companions to "Full Settlements" or home - Even though i'm using a unlimited settlement-size mod i can't send some of my companions to sanctuary hills once i've already assigned them to another place. (it seems to be the default settlement since i could send new companions there by cancelling the selection) Disassembling weapons - instead of completely scrapping them so you can keep all those lovely mods in addition to that: Scrappable Mods :) >more overall control over your weapon mods in general Shoes - Yes, shoes. For example: Hiking Boots: +20 carry weight, -5% fall damage, less radiation damage in water Combat Boots: +15 Carry weight, -10% fall damage, -10% AP drain, +1 END, added 0 weight mod for combat-knive (so you can put a knive there for free) Sport Shoes: -15% AP drain, +10% AP regaining, +2 END High Heels: -20 carry weight, +1 CHR, slower running speed Flip Flops: they flip, they flop, you look silly(-1 CHR) I Update this page every once in a while, feel free to comment Link to comment Share on other sites More sharing options...
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