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Mod Ideas


DonnyDonsen

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Just some ideas for mods that I have. Feel free to make them happen, i would appreciate some credit

 

 

Dry houses during rain/working roofs

You wanna go back to your settlement and craft something or just chill on a couch.

Then all of the sudden it starts raining and you get wet even though you have a roof above your head.

- would it be possible to make an area where the specular map won't activate during rain(the gloss effect)?

 

More Craftables

- nothing groundbreaking, just add a possibility to craft:

screws: e.g. 3 screws out of 2 steel

ballistic fibre: e.g. fibreglass, cloth, rubber> 2bal. fibre

circuitry: e.g. 3 fibreglass, copper, steel, silver, gold> 2 circuitry

or other stuff, that might be made by combining junk.

 

Sending Companions to "Full Settlements" or home

- Even though i'm using a unlimited settlement-size mod i can't send some of my companions to sanctuary hills

once i've already assigned them to another place.

(it seems to be the default settlement since i could send new companions there by cancelling the selection)

 

Disassembling weapons

- instead of completely scrapping them so you can keep all those lovely mods

in addition to that: Scrappable Mods :) >more overall control over your weapon mods in general

 

Shoes

- Yes, shoes. For example:

Hiking Boots: +20 carry weight, -5% fall damage, less radiation damage in water

Combat Boots: +15 Carry weight, -10% fall damage, -10% AP drain, +1 END, added 0 weight mod for combat-knive (so you can put a knive there for free)

Sport Shoes: -15% AP drain, +10% AP regaining, +2 END

High Heels: -20 carry weight, +1 CHR, slower running speed

Flip Flops: they flip, they flop, you look silly(-1 CHR)

 

I Update this page every once in a while, feel free to comment

 

 

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