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Raider Gangs Idea.


Enubis

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Just an idea of mine really, while I'm not a modder and this isn't really a request since it's impossible to before CK, I'm just wondering if how many people would feel the way I do in regards to this.

 

Raiders.

Love em' or hate em' they are one of the most commonly seen enemies in Fallout and at the same time, there's some awesome bits and bobs you can hear from them

when you are near enough without getting their attention.

 

To me, it is very, very strange, that all the raiders fall under a single banner. Essentially, if such is truly the case they would be the one uniting Commonwealth under their

ironfisted rule, just look at their numbers, they are all over the place. That, in my opinion is kind of meh...

 

As such, I thought, to myself.. What if raiders aren't unified? But what exactly does that mean?

 

Raiders become more like street gangs, they answer to one leader in their little bases. I personally feel this would be a little more realistic, and do pardon that this is purely my opinion on

the matter.

 

With that established, what could come out of it?

 

1. A more chaotic Commonwealth, even more conflict can arise from this. Raiders fighting each other!

2. Separating raider gangs could give them unique names, heck, unique uniforms even. (They don't necessarily have to be UNIQUE, more so they dress differently, which by itself is not hard with how much

attire variations we're getting.)

3. Being able to join one of the gangs? Settlement building can come into play here, and instead of building settlements, you are now creating more space for your gang.

4. This could even apply to frigging scavengers and others, even super mutants and Synths, well the abandoned ones of course, or lost ones.

5. Raider patrols would be a nice addition, they could be patrolling nearby as to look for supplies or victims, they could clash with one another, they could clash with you.

 

 

This is just a very basic idea, but all in all, I'm curios what everyone thinks of this. I mean, this is a hell lot of work and personally, I'm just finding something fun to discuss about until CK arrives and all the great mods can come in :D.

 

P.S. Current mods are awesome too but C.K. Will enable the lovely modders to do even more amazing work!

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Well, they aren't united- if you creep up on them, you can hear them discussing raiding each other (e.g. the Ration Stockpile vs Benton Brewery rivalry), and how other gangs have been wiped out (...by you). And many locations have unique raiders (e.g. the mining-hatted Dunwich Borers, the ghouls in Quincy Quarry, the Forged, the Norwegian shipwrecked ghouls). They could do with a little more differentiation though, sure, and raider-on-raider fights would be fun.

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The forged by far is the only unique raider group I know of outside of unique named characters whom I normally assume are high rankers. Never heard of raiders wiping one another, mostly overhearing them talking about how one of named raiders got killed when I kill said named raiders. Though at this point, making them unique would be neat for starters? I feel at least. not have the raider tag, except maybe along the lines of (Insert gang name) and dress them a little different. Though it may require a seperate faction ID to put them into, cause I believe raiders are dressed from a random list across the board with only a few exceptions. I might be wrong though!

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