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invalid perks after saving new plugin


Xelan255

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Heyho,

 

I'm trying to make a little mod for myself, but every time I save my changes and start the game or even reopen the creation kit some of the perks of that tree are messed up/invalid.

 

To go into detail:

I'm using Ordinator, along with Complete Alchemy and Cooking Overhaul and COCA-Ordinatored (merged file) to combine those two. I'm trying to add the vanilla experimenter perk back to the skill tree, since I don't like how CACO lets me discover the effects of ingredients.

 

But after making my change and saving my new plugin some of the alchemy perks become invalid when I load them in skyrim or the creation kit. Of course I'm loading the DLCs + Ordinator + CACO + CACO Ordinatored with the new plugin, as they are the masterfiles. I tried adding the three mods as masters via wrye bash, instead of just loading them together manually, but still no change.

 

Does anyone has an idea how I can make this little thing work?

 

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