Xelan255 Posted December 9, 2015 Share Posted December 9, 2015 Heyho, I'm trying to make a little mod for myself, but every time I save my changes and start the game or even reopen the creation kit some of the perks of that tree are messed up/invalid. To go into detail:I'm using Ordinator, along with Complete Alchemy and Cooking Overhaul and COCA-Ordinatored (merged file) to combine those two. I'm trying to add the vanilla experimenter perk back to the skill tree, since I don't like how CACO lets me discover the effects of ingredients. But after making my change and saving my new plugin some of the alchemy perks become invalid when I load them in skyrim or the creation kit. Of course I'm loading the DLCs + Ordinator + CACO + CACO Ordinatored with the new plugin, as they are the masterfiles. I tried adding the three mods as masters via wrye bash, instead of just loading them together manually, but still no change. Does anyone has an idea how I can make this little thing work? Link to comment Share on other sites More sharing options...
Xelan255 Posted December 12, 2015 Author Share Posted December 12, 2015 does nobody have an idea? Link to comment Share on other sites More sharing options...
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