kbaylife Posted December 10, 2015 Author Share Posted December 10, 2015 also can you do the bottlecap thing? :D would be great :D Link to comment Share on other sites More sharing options...
ike789125 Posted December 10, 2015 Share Posted December 10, 2015 im not that prolifc in modding :/ sorry this is just a simple texture edit Link to comment Share on other sites More sharing options...
kbaylife Posted December 11, 2015 Author Share Posted December 11, 2015 Bump.I can't be the only one bothered by this, and i believe it's doable (after i've seen what some great people already achieved without the geck)I would be so gratefull for this. :) Link to comment Share on other sites More sharing options...
kbaylife Posted December 13, 2015 Author Share Posted December 13, 2015 bump. Link to comment Share on other sites More sharing options...
jvarnes Posted December 14, 2015 Share Posted December 14, 2015 This mod allows you to craft boxes of 500 caps for storage:http://www.nexusmods.com/fallout4/mods/5841/? Not sure why they changed this behavior. I'm interested in it myself as I gave caps a tiny bit of weight as an option in my mod:http://www.nexusmods.com/fallout4/mods/1670/?I may just make a "caps" item that you can buy and sell for $1 each with the bottlecap model... it should be easy enough to do. I would just need to figure out what vendor lists to add it to... Link to comment Share on other sites More sharing options...
yzerman19 Posted December 14, 2015 Share Posted December 14, 2015 Droppable bottlecaps would be a great idea...then you would never get lost. Link to comment Share on other sites More sharing options...
jvarnes Posted December 16, 2015 Share Posted December 16, 2015 eh this didn't work out quite like I would have liked. Making a caps item was dead easy, but there are 2 issues with this - 1) If you make it craftable so you can convert your own caps then you get XP for each one you craft which quickly becomes a bit of a "cheat". There's no way to prevent this except by shutting off XP for an entire type of workbench (i.e. no XP for crafting drugs, etc.) 2) Merchants still want to apply bonuses and discounts to an item even if it has a lowly value of 1 (especially in large quantities) so all the vendors wanted to sell me their caps for 2-3 caps each and I'm not losing half or more of my caps just so I can convert them via a merchant. Pretty sure most others would feel the same way about that. Link to comment Share on other sites More sharing options...
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