FabioGross Posted December 10, 2015 Share Posted December 10, 2015 Hello, I'd like to ask for a mod with a new shop model, my problem: I created a very neat "village" and had reserved a space for one of each kind of shop but when I was finally able to build them I discovered that the top sign of the level 3 shop (plus the "windows" at the side of the stand) makes it impossible to fit in a building of a standard 1 block high. For example, there's a really cool counter (vanilla) under miscellaneous in the game that would be really nice to use for a bar, but it don't fit with the "Foods & drinks" shop, I was thinking of something like a simple counter as a "tag" for the shop, and maybe some new signs under wall mounts to help (weapons, armor, etc.).Additionally it would be nice to have a way to set a waypoint for the travelling merchants that eventually roam the settlements, I have built my village in sanctuary hills above the river but Carla always stand way up in the road "outside" my walls. I was thinking in something like the bonefire that already exists in some settlements to work as the tag for them (just like the fast travel mat).Thanks in advance. Link to comment Share on other sites More sharing options...
Enubis Posted December 10, 2015 Share Posted December 10, 2015 There's two of such in nexus already, one where the shop is a mat and the other is like an object to be placed on a counter. Can't remember the exact link but do look it up. Link to comment Share on other sites More sharing options...
BlueBeard1983 Posted December 11, 2015 Share Posted December 11, 2015 Also, there is a caravan stop in the miscellaneous resources category for the Bunker Hill caravans to stop at. They usually stop at them when you place one in a settlement, but sometimes they wander around still. Link to comment Share on other sites More sharing options...
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