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Has anybody figured out how to change reflex color?


thehiddenedge

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It could be an glow effect added in the mesh itself, the same way they made the red glow on Daedric Armor and Weapons in Skyrim. You could change that glow color by opening the meshes up in NifSkope and changing the RGB color code.

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Good advice, but that was one of the first places I looked. In fact that's where I found the texture. The color code it lists for the dot is unused.

 

Now that could be the right place, and since you mentioned that's how it worked in Skyrim, I'm inclined to believe it is. It could just be that NifSkope isn't reading the mesh correctly. I think I remember reading on the github page that the mesh structure was a bit different than in Skyrim so there's still issues.

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It is there, in BSEffectShaderProperty, Just under BSTriShape Tritiumdot (for ref this is the 10mmReflexSightCircle.nif and 10mmReflexSightCircle_1.nif) scroll down to the bottom of the details and you see a drop down menu of 10 unknown floats lines 5 6 7 are R G B in number form, 1.0000 being full etc, if you change those you'll change the colour of the dot/circle ingame (yeah all instances of BSEffectShaderProperty related to the dot/circle, its tedious) hope this helps :smile:

 

http://steamcommunity.com/sharedfiles/filedetails/?id=573071771

Edited by Mazerius
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