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Pipboy Weapon Selection Freeze


BLOODUK

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I'm not sure what's causing it, but some of the weapons when selected in pipboy causes the UI to freeze for a second or two. However selecting anything else such as MISC/AID and this doesn't happen nor does it happen while pipboy isn't in use.

 

Anyone else come across this?

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you should be using favorites, setting that in the pipboy, like 1 melee, 2 pistol, 3 shotgun, 4 rifle, 5 assault 6 big 7 chem 8 stimpac though it's kind of FO3, FNV the 2 didn't work, so that could be a utility, an pistols 3 moving them out, the point being not to carry an arsenal, instead just a workable group, but you could edit this as needed to your preference.

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