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[Mod Request] Fist Fight Balancing


Vist0

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I am pretty sure I am not the only one dealing with the frustration of the unbalanced fist fighting in Witcher 3. While playing on death march (and playing with level scaling mod so enemies are my level) I end up fighting normal towns folk in fist fighting compititions where they can Knock me out in 1 - 2 punches. Where as it takes me well over 100 sucsessful hits to knock them out. Now I am actually really skilled when it comes to fist fighting so despite this ridiculous handicap I still manage to win all my fights with very few situations of having to reload. However the unbalancing is still annoying to deal with, I find it rather absurd that Garralt who fights monsters for a living and at times gets rammed by the horns of a chort or fiend, continues to battle yet can't handle a punch from a farmer or fishermen... On top of that has the punching power of a plush teddy bear. I don't want to be invincible, I love the challenge of having to fight an opponent with the chance of losing, however this unbalancing kills immersion and I would love to see it balanced out correctly. Just make the fights even or at most giving the opponent a slight advantage but not giving them the ability to deal 250 damage per fast strike vs Garralts 10 damage per strong strike. Thank you and I appreciate any effort made to resolve this travesty...

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