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esp plugins refuse to work.


MrFunreal

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Hey there.

 

So today i decided to install another esp mod, called "better settlers".

I did the usual procedure: place esp in data folder, run launcher, check DLClist.txt, play game.

 

But suddently every single esp mod i have stopped working. They all worked fine before i installed that mod. Uninstalling this mod doesn't help, NMM doesn't help because i don't have a plugins.txt. It doesn't even allow me to make one or rename my DLClist.txt to plugins.txt.

 

I read the "Fallout 4 mod installation" page on the wiki and changed my ini files according to what the page told me, but is still refused to work.

I even renamed the fallout4.exe to fallout4launcher.exe, while renaming the original launcher to something else, just to get around using the launcher at all. That doesn't work either.

Fallout 4 script extendor? Nope. Won't work.

 

Does anyone have any other idea?

I literally tried everything i could think of, but Fallout still blatantly refuses to let me use any esp plugin.

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From what I've seen, a recent update to the game locked out the .esp functionality. I had it set up to bring up the data manager in the games launcher, but after the most recent update that's been locked away again. The .ini changes I set up are still there, but no longer work.

 

I guess they got tired of letting people mod the game.

 

Still can't see my damn lockpick attempts though....

Edited by Melviclilith
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No it doesn't, my files already look like what you posted and my .esp files don't work. Honestly I'm not even sure how relevant your post is to this. I don't use NMM for FO4 yet. What I used was the built in data manager that was hidden by default when the game launched. With a few extras added to the .ini file you could expose the data manager, but now after the latest update, the data manager has been stripped clean from the game.

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