Jump to content

First texture, assistance? [big images]


Dachindae

Recommended Posts

I'm making my first texture mod since they seem fun to make.

 

 

I had been looking at Jimhsu's detailed deathclaws texture mod and they had a link to a youtube video that was supposed to help with normal maps, but the video doesn't exist anymore and I can't seem to find a good one. I'm just having an issue keeping the regular normal map, and then adding my texture details to it so it doesn't go flat, but still keeping the detail of my texture.

 

so I seem to have figured it out for the most part, I just need a little help with making it not as shiny? Does that have to do with the Specular map? I'm not sure what file format to save a spec map as.

 

I'm using Photoshop CS6 (regular, not essentials) with the plugin.

 

Images of my retexture [uPDATED]

 

 

 

 

tumblr_nzaanujhc61rur2nlo1_1280.jpg

tumblr_nzaanujhc61rur2nlo2_1280.jpg

Edited by Dachindae
Link to comment
Share on other sites

I seem to have mostly figured out the normal maps thing, I just need a little help with making them less... shiny, if I can

 

Any critique or suggestions are welcome, I'm brand new to this so I could use any tips or tricks I can get.

 

tried my hand at the glowing one too

tumblr_nzaa6wRLgt1rur2nlo3_1280.jpg

tumblr_nzaa6wRLgt1rur2nlo5_1280.jpg

Link to comment
Share on other sites

Look for the file that ends with _s (specular/shiny). This usually controls the reflection. Black = no shine.. white = shine.

 

Make a copy of the _s file and test it out.

 

Some files don't use the _s and the shine is mostly if not fully controlled by the normal map ( _n )

 

For the normal map it's the same, black for flat.... white for shiny.

 

 

-I save spec maps as DXT 1.

Edited by koojinn
Link to comment
Share on other sites

Thank you both! This helped me quite a bit.

Also messing with an alpha channel in the spec map helped a ton with the shiny.

 

Here's the ones I worked on today,

 

Albino gets released from it's gross pepto-bismol heck and gets based more off of what a real albino reptile looks like [still tweaking it]. Savage looks more savage.

tumblr_nzbqpiZXmr1rur2nlo1_1280.jpg

 

tumblr_nzc0rkQqoa1rur2nlo5_1280.jpg

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...