Tachi20 Posted April 11, 2011 Share Posted April 11, 2011 (edited) Edit: I'm a fool, with slightly more effort, I found that self shadows fixes this issue. :wallbash: Hi, I'm new to modding with Oblivion, and was excited to play with some interesting mods. Everything went well until I installed the latest release of the Deadly Reflex 6 beta. Faces have some sort of clipping issues around the mouth. When I'm far away, and to their side, and can almost see their teeth. Thought I installed it right, using OMM (with the OMOD conversion data). Here is the load order:Oblivion.esmHorseCombatMaster.esmUnofficial Oblivion PatchUnofficial Shivering Isles PatchDLCHorseArmorDLCOrreryDLCFrostcragDLCThievesDenDLCVileLairDLCSpellTomesKnightsDLCShiveringIslesDLCBattlehornCastleSP1stPLegsUOP Vampire Aging & Face FixOblivion Citadel DoorWindowLightingSystemBrighter_TorchesNatural_Weather_HDR_with_darker_NightsNatural_HabitatNatural_VegetationNatural_WaterDropLitTorchOBSEDeadly Reflex 6 - Timed Block with no damage or durability changesMounted _Spellcasting_Deadly_ReflexDRSplatterDeadlyReflex 6 - Combat Moves I'm using latest OBSE, with OGE and NIFSE installed aswell. Almost forgot, I'm using Quarl's Texture Pack 3 too. I'm using Oblivion Game of the Year edition, and have not done any patches other than the unofficial patches. I didn't see my issue on the main thread, if I missed that I'm sorry. Just wondering what I might have done wrong here. Edited April 11, 2011 by Tachi20 Link to comment Share on other sites More sharing options...
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