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True leader *spoiler alert*


redblade808

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*spoiler alert*

I hope this isn't a repeat post, I haven't seen it on here yet.

What I want is a mod that makes you an actual minuteman general/BoS Sentinel/Institute director. You should be able to lead minuteman assaults against enemies or call in vertibirds to dangerous locations and have them drop off knights to help you...hell as a sentinel there should always be 2 knights following you around...same as director, you should have coursers with you always (or atleast when you want them)

 

If you fall under heavy attack, reinforcements should be just a click away...I mean you already get relay grenades, they should warp in more powerful synths the more in danger you are.

 

Besides this, I think a whole new story line should be created to work with this leadership ability. Why have the storyline be one giant fight...it should be multiple fights like another faction trying to take over multiple settlements at once and you have to decide how to deploy your forces across a wide battlefield, and which fight you will personally go to.

 

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Fallout 4 wasn't designed like mount and blade, it was designed like skyrim, which suffered from the same issues.

Even if you get to lead your teams against your enemies the game would suffer due to its core problems, like where do all your enemies and allies come from? These problems weren't addressed well in the world building, a deeper strategic solution will have to accompany any shorted solution.

I have a few ideas. Let see how things turn out when the mod-too kit is released.

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I'm looking forward to seeing what you add to the game. After completing the main storyline and a ton of sidequests...I'm honestly disappointed in what Bethesda put together in this game. Just felt like a lot of half assed ideas that will rely on modders to actually make the game really good.

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