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Immersive/Lore-Friendly Fast Travel


Halliphax2

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I was kind of shocked and saddened that Bethesda didn't do the same as they did with Skyrim; Providing a means of fast travel that fits in with the game.

 

For example, Skyrim had horse drawn carts, you'd pay for them to take you places, but only if that place was a major or minor settlement.

 

I was hoping this would return in Fallout 4, but no. Probably because there are only two settlements (of reputable size) and both of which are in close proximity to one another.

 

I've thought about this, and the technical challenge of building it, I can mod, but anything regarding world-item placement is beyond me.

 

With about 8 (or so) fast travel "locations" I think it's do-able, could even use pre-existing settlements, or places caravans visit. Like Sanctuary, Bunker Hill, The Slog, Diamond City etc.

 

Thought an idea could be that you pay a trader caps in order to travel with them (the money is for the protection their caravan guard would provide, and also would pay for them)

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  • 2 weeks later...

There are a couple immersive fast-travel things built in, but they contain spoilers...

 

 

1st is if you get far enough with the brotherhood, you get vertibird signaling grenades that summon a vertibird, then you use your map to select where you want to go. not instant, but you get to fly across the commonwealth.

2nd is after you get to the institute and talk to Dr. Li. She installs a courser chip in your pip boy, and if you fast travel to or from the institute it plays the relay animation.

 

 

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