FillipeMattos Posted December 15, 2015 Share Posted December 15, 2015 (edited) Magic is now expensive, more expensive than gold and diamonds. The magic portions and scrolls will cost too expensive for all races except for supreme elves who also possess the most powerful spells of the game beyond them evolve quickly with them. The animals will not attack instantly if you are a Wood Elf, they shall roar and give you time to escape. Wood Elf will naturally have the magic to calm animals and a natural ability as an archer (causing double damage with archery compared to other races). The bandits will not attack instantly if you are the imperial race, they will threaten and give you time to flee, the Imperial may have the luxury of calling any NPC to be your follower and pay a pittance for the service. If you are a Dark Elf could have naturally increased damage to your fire spells (twice than other races). If you are an Orc will naturally have an increased damage and resistance in most attacks without resorting to berserker. If you are an Argonian will have a greater chance of making enemies flee from you when you attacked savagely. If you are a Khajiit will have a greater chance to smash enemies during combat, and take more blood and cause damage per second. If you are a Redguard his skill as a warrior will evolve faster than other races. If you are a Nordic, the "Dragon Shouts" will be more effective and will cause double damage. If you are a Breton have the natural ability to learn quickly about anything to teach you. This means your skills evolve faster than other races when you are learning. It is worth remembering that when you become a werewolf, all animals (except dragons, gargoyles and some monsters) are afraid of you and run away, the same goes for people. If you are attacked in this way, the wolves are coming will help you in battle as your temporary followers. The soldiers instantly attack any creature that they deem dangerous, preferably the distance. If you're a vampire lord, you receive help from any vampire nearby and can convert any person ally, for a bite of it already turns the NPC vampire instantly like a zombie virus. Speaking of zombie, the Draugr can infect you with a disease that if not treated in four days you will turn into one of them. If you are that way, it will become vulnerable to fire and sunlight as vampires and can not go out during the day. Vampires die instantly when the sun rises. To cure these diseases is needed in magic ritual that will cost very expensive. Since Draugr are creatures of the night they should disintegrate when they are exposed to sunlight. The same goes for gargoyles, skeleton, vampires and all creatures associated with darkness. Just a few details to finish, the Draugrs can now disintegrate when exposed to sunlight, the same goes for any creature of darkness, like skeletons, gargoyles and vampires. The only exceptions are for Daedra and werewolves. If you are a werewolf will turn against their will when the game clock strikes midnight, every day, until you find a permanent cure. The time of transformation is until dawn. This means that you will spend the whole dawn playing werewolf. You may no longer have control over this form (managing the transformation), can only move in their perks. The transformation can occur anywhere and is very faithful to the schedule. If you are in a crowd and the game clock nearing midnight, run far away and hide because you will become. Then wait until dawn to return to normal. To recap, you can stay in human form until midnight doing whatever it wants, but during the night you will wander as werewolf and be attacked when viewed even by his own followers. If you're a vampire, you have to spend the whole day hidden because die instantly if I decide to venture under the sun, unless you use a hood to shield as a shield. If you remove this hood, death is certain. The clothing with the hood offers almost no protection, but at least you're still alive and strong. During the night, you as a vampire can use any armor and will have a tremendous force that is above those who are not vampires. Unarmed attacks cause much damage and hurling the body of human enemies away as if they were nothing. Lord Vampire does not disintegrate during the day to be tougher than most vampires, but is unable to use magic outside their attacks end up with a reduced damage and is extremely vulnerable to fire. Edited December 15, 2015 by FillipeMattos Link to comment Share on other sites More sharing options...
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