thuselain Posted December 16, 2015 Share Posted December 16, 2015 (edited) Experience - Never made a mod before. Problem - Currently, location map markers inherit their color from the Pip Boy display color. Concept - Change the colors of the map icons for locations. (Something very similar to http://www.nexusmods.com/witcher3/mods/938/ ) I've found the location markers themselves in the MapMarkers.swf file of the Fallout4 - Interface.ba2 archive. They're all White so they can inherit the color of the display. How do I get the game to ignore coloring in the Map Marker icons and just use only the icons themselves after I've modified the markers myself? Edited December 16, 2015 by thuselain Link to comment Share on other sites More sharing options...
SlashSgt Posted December 27, 2015 Share Posted December 27, 2015 Currently, the only way of accomplishing this (to my knowledge) would be to edit the swf you mentioned to have the icons the colors you'd like and then to use the white pipboy color so that no overlay is applied to the map. Its the same issue with creating a colored map atm. Link to comment Share on other sites More sharing options...
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