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I need a mod idea


Stormscape

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How about instead of the 'heard it in a bar' (that's the way you find out about the other one), how about it being mentioned in a book that will lead you to an item that will lead you to the site? I agree - the tomb should be unique - and there should be stuff that traps (how about a skeleton of an old Nord warrior with an amulet. When you pick up the amulet, it activates a trap door that puts you in a kind of oubliette) or something like it....
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That's too elaborate for me. I can't do that.

I'd need :help: to have crazy scripts like that:!:

 

 

I'll get the travelling merchant mod under :contruction: right away though! I just need to make the merchant two more times and add scripts to all three.

I may need :help: for making thiese scripts though.

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  • 2 weeks later...

well, this mod is the back burner for a bit....

As I found out abouyt the unused faction in the game....

Imperial Knights.

So I've been busy making it. The fun thing about the Knights is they give you a ring for joining up that fortify's Heavy Armor 1-5PTS and can be used as a legion uniform.

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  • 3 weeks later...

If you want extremly to make a person that takes a vacation then you should make some of the "smaller" persons to do it like Eldafire in Seyda neen.

 

Or a great thing that could be added to Soltsheim, Raven rock is persons that comes by. And persons that leaves would be great, i mean living in the snowy wastes all the time up in Soltsheim would make almost every person a bit lored to take a vacation. Just an idea

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