C1ph3rr Posted December 19, 2015 Share Posted December 19, 2015 So I'm quite stuck here, I've seen various clothing now that i.e makes the Grognak bra transparent on the texture so it's not there, but I for the life of me cannot replicate this through photoshop. I understand it's to do with Alpha channels, so am I supposed to erase the part of clothing on the Layers panel or copy the whole texture into a new Alpha channel and paint that part black with the rest white? Or is it something completely different? I keep trying these different things but I either get pure black or pure white on the part I'm trying to make invisible. There doesn't seem to be a general information thread when it comes to Fallout 4 modding, which makes this process learning it on your own frustrating. I checked how Skyrim works but it appears because now the nif files have the alpha enabled you don't need to go into the mesh to edit this setting. Or is there only certain texture files this transparency stuff is working on? Link to comment Share on other sites More sharing options...
TheGreenLion Posted December 19, 2015 Share Posted December 19, 2015 Mostly it just seems like ya need to select the Alpha Channel and deselect the RGB Channels when editing so just the Alpha is highlighted. White shows, black hides. :) You can click the box on left of Alpha Channel to show it over the top of the DIffuse as a red overlay. Hope that helps you out! Link to comment Share on other sites More sharing options...
C1ph3rr Posted December 19, 2015 Author Share Posted December 19, 2015 (edited) Yeah that's what I thought it would be, but it just doesn't appear to be working at all for my end. The end result is the texture I want to make invisible ends up being pure black, that happens when I save as DXT 5 interpolated Alpha too. Edt: Hmm, must only work with specific armors then, after testing on the Grognak costume since I know it works there it works fine. Guess I'll have to wait until nifscope is out fully to enable alpha transparency on the model I want to edit, shame. Edited December 19, 2015 by T41NT3D Link to comment Share on other sites More sharing options...
Deleted2948850User Posted December 19, 2015 Share Posted December 19, 2015 (edited) If a model doesn't have a NiAlphaProperty, texture transparency doesn't work. Open the models you want toedit in NifSkope and add a NiAlphaProperty to the TriShape you want to have partial invisibility. If you're havingtrouble with the NiAlphaProperty settings, copying one over from a model that already has one works fine. Edit: And yes, the latest NifSkope draft is already capable of that. Done this before myself. Edited December 19, 2015 by Guest Link to comment Share on other sites More sharing options...
Recommended Posts