Jump to content

Power Pylons


gamefever

Recommended Posts

Ok here is the thing,

 

Power Pylons act like a conduit.

That's a bit redundant.

 

See if I want to run a main Power Line behind a building without lighting up my whole house I have to use "Large Power Pylon"

 

Why is this important,

Well first I might want to actually use "Light Switches"

And I may not like Having a whole lot of "Large Power Pylons"

 

I'd like to have the rooms of my building have lights that function on Light Switches but no cant do it....Just why put in light switches even ><

 

Of course if I liked the Large Pylons I suppose it would work....But I don't like them they are hard to incorporate visually into a build.

 

So basically I switched out a bunch of conduits on a 3 Floored building for a bunch of "Power Pylons" (small version) flipped them with console commands about 12 of these right.

I figured it'd be a good way to run a main power line to stuff like Water Purifiers on the other side.

I also figured I'd be able to run a wire to a Switch for each room of my building to control the lights in those rooms.

 

But nope, that's not how it works.

 

"Power Pylons" are basically stronger "Conduits" that look like a small "Large Pylon"

So basically I removed a bunch of Wiring I already had in place to install a bunch of stronger conduits that do exactly what I don't want them to do!

 

I know no one is going to understand what it is I'm trying to say or care cause I guess actual building and creativity doesn't interest them ><

 

 

 

Mod,

Power Pylons don't act like conduits.

 

I just really want another option to move a main power line across a settlement without interfering with light switches. Due to the fact that those switches wont work if there is another source for said light to draw power from.

Edited by gamefever
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...