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Crashing problem with MMM 3.0


Toprem

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Ok, I just reinstalled Oblivion again and have been going through mods and installing them, but this mod is giving me trouble. I can load Oblivion with just the Mart's Monster Mod.esm and Mart's Monster Mod.esp fine, but if I try any of the other .esp files (such as Mart's Monster Mod for FCOM.esp or Mart's Monster Mod for Oscuro.esp) the game doesn't even make it to the Bethesda logo and will crash as if I had just exited the game. This is happening with MMM's .esm and .esp being the only active mods as well as happening with any other mods activated.

 

Anyone else have this problem / know how to fix it?

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Ok, I just reinstalled Oblivion again and have been going through mods and installing them, but this mod is giving me trouble. I can load Oblivion with just the Mart's Monster Mod.esm and Mart's Monster Mod.esp fine, but if I try any of the other .esp files (such as Mart's Monster Mod for FCOM.esp or Mart's Monster Mod for Oscuro.esp) the game doesn't even make it to the Bethesda logo and will crash as if I had just exited the game. This is happening with MMM's .esm and .esp being the only active mods as well as happening with any other mods activated.

 

Anyone else have this problem / know how to fix it?

 

 

At first, you always have to load just one of the main esp-files - MMM.esp OR MMMforOOO.esp OR MMMforFCOM.esp. Then the load order is important, MMM has to load after OOO and FCOM, the esm files as well as the esp files.

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Ok, I just reinstalled Oblivion again and have been going through mods and installing them, but this mod is giving me trouble. I can load Oblivion with just the Mart's Monster Mod.esm and Mart's Monster Mod.esp fine, but if I try any of the other .esp files (such as Mart's Monster Mod for FCOM.esp or Mart's Monster Mod for Oscuro.esp) the game doesn't even make it to the Bethesda logo and will crash as if I had just exited the game. This is happening with MMM's .esm and .esp being the only active mods as well as happening with any other mods activated.

 

Anyone else have this problem / know how to fix it?

 

 

At first, you always have to load just one of the main esp-files - MMM.esp OR MMMforOOO.esp OR MMMforFCOM.esp. Then the load order is important, MMM has to load after OOO and FCOM, the esm files as well as the esp files.

 

Someone else told me what was wrong, I was unaware that there was an OOO 1.32 patch and thus didn't have the OOO.esm file.

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