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Script to reset companion current location to home


Maicol0815

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Ok, so most people have probably had the problem with not being able to send your companions back to their home (like Piper to Publick Occurences and Nick to his detective agency).
So therefore I started thinking, what if one could just use a script to reset the companions to they go back to their home (without losing the progress and inventory(optional) that has been made with them), send all companions back at once if need be.
So then I turn to the amazing modding community of Bethesda fans. Will anyone be able to do this? It'd be epic if one could just run a script, like a .bat in-game, to reset the companions location to their original home.

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