Reveurr Posted December 21, 2015 Share Posted December 21, 2015 (edited) Hi, I'm currently trying to edit a mod:I'd like an effect to occur when the player radiation is > 0. Here's a screenshot:http://soutienplanete.com/nexus/RestorHealth%20if%20Radiation%20Positive.png I tried to delete the condition and RestoreHealthChem works.What I'm trying to do is activate RestoreHealthChem if the player's radiation is > 1. Can someone tell me what I'm doing wrong?Thanks a lot and have a great day. :smile: Edited December 21, 2015 by Reveurr Link to comment Share on other sites More sharing options...
zilav Posted December 21, 2015 Share Posted December 21, 2015 GetValue instead of GetBaseValue. You need the real current modified value of Rads, not the base one set in a record. Check CompHancockPerk "Isodoped" [PERK:00178D57] for example of usage.Also "no strings file" error appears when xEdit can't load strings files for your language. If your language is not english, you need to either change it using right click menu or specify with command line switch like -l:fr Link to comment Share on other sites More sharing options...
Reveurr Posted December 22, 2015 Author Share Posted December 22, 2015 GetValue instead of GetBaseValue. You need the real current modified value of Rads, not the base one set in a record. Check CompHancockPerk "Isodoped" [PERK:00178D57] for example of usage.Also "no strings file" error appears when xEdit can't load strings files for your language. If your language is not english, you need to either change it using right click menu or specify with command line switch like -l:frThanks a lot Zilav :) Link to comment Share on other sites More sharing options...
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